Hi seems to like doing this immediatly after being resurrected as well, so that he can die as quickly as possible as many times as possible. I find he just stands in the fire/lasers/poison/death and dies after charging into a group of enemies. A lot of people will level minions but switch to venomancer later on. Once you hit endgame they don't really scale as well as other builds do. Summons do destroy everything on normal and early nightmare even with shit items. Originally posted by ™ Æñç:Personally i found that the best use for the melee minion is not so much as a tank but more as a damage mitigation asset for yourself. Minion necro would be one of the easiest build to play up until hell diff 3+. He also just chills out following me around and assisting me rather than charging off on his own all the time. And often pops a shield on me which is 55 percent of his total health. hello im trying your build for the season 14 and for now its working and for demons presence now working Reply More posts you may like. Info más abajo Gameplay: 0:00Boss Kill: 0:48Wormhole clear: 1:33Dps Aoe: 4:04Dps Unitarget: 4:41Build Items: 5:14Skills: 6:09Hero level: 6:19Relics: 6:28M. This guide covers the skills and gear needed to play the Necromancer using the Death Lords Legacy set. As well as the rest of his inventory, put some nice shiny red items in there to get his health as high as possible. Hero Siege - Season 11-Demon Slayer-Bullet Storm Meta Guide comment sorted by Best Top New Controversial Q&A Add a Comment tarkhrod12 Additional comment actions. Give him a really decent weapon with lots of stamina. id just say to play with other people, most are very friendly and if you find a lobby in your difficulty you can play with them. white mage is also very strong but squishy. Spend the rest of the points wherever, put a couple in the armour boost skill as well just for good measure. The Meat Wagons provide fresh corpses for the Necromancers to use, while the Obsidian Statues allow them to contribute to the battle for as long as possible. the best class is nomad right now, no question it is also very fast and very popular. Would these be actual good party play builds or is it just like any ARPG where Clear Speed>Everything Else. For example White Mages last talent, there reads magic. This is a review of Season 11 Meta builds to see how viable they are on Season 12, I also touch on a NEW META how to increase your toughness and survival in. poison damage as well Some talents are magic based. I'm conflicted of Paladin for the healing or Shield Lancer for the absorbing damage. What is 'magic damage' Magic damage, is that its own thing (and what is it then, is it like healing skill for example), or does it have any effect on e.g. On the right hand skill tree max out 'Shielding', 'HP Boost', and 'Symbiosis'. I plan to play a support character for my group. You basically cant take that skill not even one point. Personally i found that the best use for the melee minion is not so much as a tank but more as a damage mitigation asset for yourself.
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